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Prolog adventure game source code
Prolog adventure game source code










Prolog adventure game source code

Oh, and you\'re dead.'), retract(at(you,gate)), assert(at(you,done)).īut if you are at the gate and the gate is unlocked, Report at(you,gate), connect(gate,Dir,_), gate(unlocked), at(key,you), write('ZAAAAAP! Poseidon\'s bolt got you in the bottom. You must have a key to open the gate.\n'),

Prolog adventure game source code

Then it alerts you, gives you a hint to unlock it,Īnd reports your location. If you are at the gate and the gate is locked, Prints the description of your updated location. Move(Dir) moves you in a direction Dir, then The meaning of connect(X,Dir,Y) is that if youĪre at X and you move in direction Dir, you These connect predicates establish the map. Report prints the description of your current

Prolog adventure game source code

'You are right at a pearly white gate TO HEAVEN.'). 'You are in a maze of twisty trails, all alike.'). 'You are teetering on the edge of a cliff.').

Prolog adventure game source code

'You are on a path, with ravines on both sides.'). 'You are in a pleasant valley, with a trail ahead.'). Treasure without being killed first, but there willįirst, text descriptions of all places within the Six places: a valley, a path, a cliff, a fork, a maze,Ī gate, and a mountaintop. There are threeĮntities: you, a treasure, and an ogre. This book is self-hosting: It includes an HTTP server that lets you browse most of the content locally.This is a little adventure game. You will see that many limitations of the past are no longer relevant, while several new constructs are now of great importance even though they are not yet covered in any available Prolog book. The goal of this material is to bridge the gap between the great traditional Prolog textbooks of the past and the language as it currently is, several decades after these books were written. The programming language used is Prolog, which is especially well-suited for Natural Language Processing and those with little or no background in computing.įollowing the general introduction, the first section of the book presents Prolog, and the following chapters illustrate how various Natural Language Processing programs may be written using this programming language. This book introduces the subject through the discussion and development of various computer programs which illustrate some of the basic concepts and techniques in the field. Natural Language Processing Techniques in Prolog by Patrick Blackburn and Kristina Striegnitz This book is not published under an open source license.ħ. The book is useful for the professional developer of industrial knowledge-based applications, as well as for the student or programmer interested in learning about or building expert systems. Building Expert Systems in Prolog by Dennis Merrittĭennis Merritt explains the basic principles, as well as the specialized knowledge representation and processing techniques that are indispensable for the implementation of industrial software.












Prolog adventure game source code