

A gallery of the Psychic Powers available are here. Not as good as last edition where you just had to roll under a leadership of 10(mostly), though comparing each army to each other an army with 30 warp charges versus one psyker is better at denying, but even then it doesn't guarantee anything. Psychic powers are now rolled using a dice pool instead of just a successful leadership test. Psychic Power Overhaul - Instead of using Psychic powers in the movement and shooting phases they are now called upon during the new Psychic phase.These rules are mostly to the benefit of armies that must Challenge, such as Chaos Space Marines.


Shooting Cleanup - As opposed to the 5th/6th system of rolling everything at once, shooting is divided into distinct batches by weapon allocation.

It might be safe to say this is a new standard as opposed to the limited edition cover they were selling for 6th edition codex. The release for Orks had similar limited edition box complete with a Codex Supplement, Objective Markers, and Art Prints. Limited Edition Specials - the release of 7th edition began with 2000 copies of a limited edition box set.3.2.1 New psychic discipline: Daemonology.New Allies Chart, no division within the Imperium any more (except Krieg)
